LoL 14.17 Patch Notes: All Champion and Item Changes (2024)

The latest League of Legends patch notes have been shared by Riot Games and they really shake up the gameplay. Patch 14.17 introduces a lot of changes to League of Legends champions, especially in the mid and bot lane. There are quite a few buffs,nerfs, and adjustments to champs in the new update, and we will take a look at all of them. We will see Twisted Fate and Ryze get buffed, while midlaners such as Kata, Leblanc, and Aurora get hit with the nerf hammer. In LoL Patch 14.17 we are also welcoming the Battle Queen Skins.

Table of Contents

  • LoLPatch 14.17 Matchmaking Changes
  • LoLPatch 14.17 Champion Buffs
    • Caitlyn
    • Graves
    • Kindred
    • Lissandra
    • Ryze
    • Varus
    • Twisted Fate
  • LoL Patch 14.17 ChampionNerfs
    • Aurora
    • Brand
    • Ashe
    • Ezreal
    • Katarina
    • Kennen
    • LeBlanc
    • Lillia
    • Pyke
    • Rumble
    • Senna
    • Seraphine
    • Sylas
  • LoL Patch 14.17 SystemNerfs
    • Runes
    • Items
  • Leaving penalties
  • Changes to Ready Check
  • Update to Ranked Restrictions Worldwide
  • Infernal Cinders Adjustment
  • ARAM Clash
    • Buffered Charged Abilities
    • Miss Fortune VFX Update
    • Laning
    • League Client
    • Bugfixes
  • LoL Patch 14.17 Arena
    • System Changes
    • Arena Stat Adjustments
    • Augments
    • Balance Adjustments
  • LoL Patch 14.17 ARAM Changes
    • Champions
    • Runes
  • LoL Patch 14.17 New Skins

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LoL 14.17 Patch Notes: All Champion and Item Changes (1)

LoLPatch 14.17 Matchmaking Changes

Recently we've seen a lot of player feedback around issues surrounding the balance of blue side, red side and off-role balance. This patch, we're making changes to better match off-roles, including matching secondaries as if they were off roles. We've also made some improvements to make team vs team balance feel more fair and not repeatedly place the same players on the same teams (especially at the top of the ladder). These changes didn't make it in time for 14.16, but they're here for real this time!

  • Increased off-role parity, both teams should now have a more similar amount of players autofilled or placed into their secondary roles.
  • Reduced how large LP gaps could be between players in a game.
  • Decreased the red vs blue side imbalance, especially in higher MMRs

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LoLPatch 14.17 Champion Buffs

LoL 14.17 Patch Notes: All Champion and Item Changes (2)

Caitlyn

Base Stats

  • Attack Speed Ratio: .594 ⇒ .610

LoL 14.17 Patch Notes: All Champion and Item Changes (3)

Yordle Snap Trap (W)

  • Cooldown: 30/24/19/15/12 ⇒ 26/22/18/14/10

LoL 14.17 Patch Notes: All Champion and Item Changes (4)

Graves

LoL 14.17 Patch Notes: All Champion and Item Changes (5)

End of the Line (Q)

  • Cooldown: 13/11.5/10/8.5/7 ⇒ 13/11.25/9.5/7.75/6
  • Initial Damage: 45/60/75/90/105 (+80% Bonus AD) ⇒ 45/65/85/105/125 (+80% Bonus AD)
  • Maximum Damage: 130/180/230/280/330 (+120/150/180/210/240% Bonus AD) ⇒ 130/185/240/295/350 (+120/150/180/210/240% Bonus AD)

LoL 14.17 Patch Notes: All Champion and Item Changes (6)

Kindred

LoL 14.17 Patch Notes: All Champion and Item Changes (7)

Dance of Arrows (Q)

  • Attack Speed: 30% ⇒35%

LoL 14.17 Patch Notes: All Champion and Item Changes (8)

Mounting Dread (E)

  • Flat Damage: 80-160 (+80% AD) ⇒ 80-200 (+100% AD)
  • Cooldown: 14-10 ⇒ 14-8

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LoL 14.17 Patch Notes: All Champion and Item Changes (9)

Lissandra

LoL 14.17 Patch Notes: All Champion and Item Changes (10)

Ice Shard (Q)

  • Damage: 80-200 80-220

LoL 14.17 Patch Notes: All Champion and Item Changes (11)

Frozen Tomb (R)

  • Slow: 30/45/75 45/60/75

LoL 14.17 Patch Notes: All Champion and Item Changes (12)

Ryze

LoL 14.17 Patch Notes: All Champion and Item Changes (13)

Overload (Q)

  • Damage: 70-150 75-155

LoL 14.17 Patch Notes: All Champion and Item Changes (14)

Realm Warp (R)

  • Cooldown: 210-150 180-140

LoL 14.17 Patch Notes: All Champion and Item Changes (15)

Varus

LoL 14.17 Patch Notes: All Champion and Item Changes (16)

Piercing Arrow (Q)

  • Max Damage:15-235 (+1.25-1.45 total AD) 90-370 (+ 1.5-1.9 bonus AD)
  • Minimum damage is still 2/3 of the maximum damage

LoL 14.17 Patch Notes: All Champion and Item Changes (17)

Hail of Arrows (E)

  • Bonus AD Ratio: 90% 110%

LoL 14.17 Patch Notes: All Champion and Item Changes (18)

Twisted Fate

LoL 14.17 Patch Notes: All Champion and Item Changes (19)

Stone Skin (Q)

  • Damage: 60-220 60-240

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LoL Patch 14.17 ChampionNerfs

LoL 14.17 Patch Notes: All Champion and Item Changes (20)

Aurora

LoL 14.17 Patch Notes: All Champion and Item Changes (21)

Between Worlds (R)

  • Damage: 200/235/450 175/275/375

LoL 14.17 Patch Notes: All Champion and Item Changes (22)

Brand

LoL 14.17 Patch Notes: All Champion and Item Changes (23)

Blaze (Passive)

  • Burn damage now has a cap at 30 damage per second to monsters.
  • Explosion now has a cap against monsters of 250/350/400/475 at levels 1/6/11/16

LoL 14.17 Patch Notes: All Champion and Item Changes (24)

Ashe

Base Stats

  • Base HP: 640⇒ 610

LoL 14.17 Patch Notes: All Champion and Item Changes (25)

Ezreal

Base Stats

  • Base AD: 62⇒ 60

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LoL 14.17 Patch Notes: All Champion and Item Changes (26)

Katarina

LoL 14.17 Patch Notes: All Champion and Item Changes (27)

Bouncing Blade (Q)

  • Damage: 80/120/160/200/240 (+45% AP) ⇒ 80/115/150/185/220 (+40% AP)

LoL 14.17 Patch Notes: All Champion and Item Changes (28)

Kennen

LoL 14.17 Patch Notes: All Champion and Item Changes (29)

Thundering Shuriken (Q)

  • Magic Damage: 75/125/175/225/275 (+85% AP) ⇒ 75/125/175/225/275 (+75% AP)

LoL 14.17 Patch Notes: All Champion and Item Changes (30)

LeBlanc

LoL 14.17 Patch Notes: All Champion and Item Changes (31)

Sigil of Malice (Q)

  • Magic Damage: 70/95/120/145/170 (+45% AP) ⇒ 70/95/120/145/170 (+40% AP)

LoL 14.17 Patch Notes: All Champion and Item Changes (32)

Distortion (W)

  • Magic Damage: 75/115/155/195/235 (+75% AP) ⇒ 75/115/155/195/235 (+70% AP)

LoL 14.17 Patch Notes: All Champion and Item Changes (33)

Lillia

LoL 14.17 Patch Notes: All Champion and Item Changes (34)

Dream-Laden Bough (Passive)

  • Damage to monsters cap: 70-150 over 3 seconds ⇒ 70-100 over 3 seconds

LoL 14.17 Patch Notes: All Champion and Item Changes (35)

Pyke

Base Stats

  • Armor: 47 ⇒ 43

LoL 14.17 Patch Notes: All Champion and Item Changes (36)

Rumble

LoL 14.17 Patch Notes: All Champion and Item Changes (37)

Junkyard Titan (Passive)

  • On-Hit Damage: 5-40 (based on level) (+25% AP) (+6% Target Max Health) ⇒ 5-40 (based on level) (+25% AP) (+5% Target Max Health)

LoL 14.17 Patch Notes: All Champion and Item Changes (38)

Senna

LoL 14.17 Patch Notes: All Champion and Item Changes (39)

Last Embrace (W)

  • Heal: 40-120 (+80% AP) 40-100 (+60% AP)

LoL 14.17 Patch Notes: All Champion and Item Changes (40)

Dawning Shadow (R)

  • Shield AP Ratio: 70% 50%

LoL 14.17 Patch Notes: All Champion and Item Changes (41)

Seraphine

LoL 14.17 Patch Notes: All Champion and Item Changes (42)

Surround Sound (W)

  • Shield: 60-160 60-114
  • Cooldown: 22-18 22

LoL 14.17 Patch Notes: All Champion and Item Changes (43)

Sylas

LoL 14.17 Patch Notes: All Champion and Item Changes (44)

Kingslayer (W)

  • Damage AP Ratio: 70% 60%

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LoL Patch 14.17 SystemNerfs

Runes

LoL 14.17 Patch Notes: All Champion and Item Changes (45)

Absorb Life

  • Heal on kill: 1-5 / 6-11 / 12-23 ⇒ 1-2 / 3-7 / 9-23

LoL 14.17 Patch Notes: All Champion and Item Changes (46)

Cut Down

  • Damage threshold: Above 50% Maximum Health ⇒ Above 60% Maximum Health

LoL 14.17 Patch Notes: All Champion and Item Changes (47)

Fleet Footwork

  • Move Speed: 20% for 1.25 seconds ⇒ 15% for 1 second
  • Heal: 5-120 (based on level) ⇒ 5-100 (based on level)

Items

LoL 14.17 Patch Notes: All Champion and Item Changes (48)

Celestial Opposition

  • Slow: 60% for 2 sec ⇒ 50% for 1.5 sec

LoL 14.17 Patch Notes: All Champion and Item Changes (49)

Warmog's Armor

  • Price: 3100 gold ⇒ 3300 gold
  • Warmog's Heart Move Speed: 10% ⇒ 5%

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Leaving penalties

" We discovered a bug in our Leaver detection which resulted in some players not receiving the penalty that they should have received, despite being identified as "LEAVER" at the end of the game. This in particular affected players who triggered remakes by leaving very early on in a game, meaning a lot of those players weren't getting the consequence they should have.

This issue is now fixed and now whenever you see someone labeled "LEAVER" they will be correctly penalized. Due to this fix we expect to issue about 200,000 more penalties for leaving per week."

Changes to Ready Check

In order to address queue sniping and stream sniping, behaviors that both involve abusing ready check to disrupt a game, we've implemented new penalties for declining ready check. Players will still be able to decline the occasional game if you're otherwise occupied but these new penalties will affect those repeatedly declining ready check in a short frame of time. Penalties will start with queue lockouts and escalate to bans if players continue to repeatedly miss ready checks. Changes will be live in NA in 14.17 and in all Riot regions in the following patch.

Update to Ranked Restrictions Worldwide

Having observed a decrease in report rates and a jump in per-gameKDA for games with ranked restricted players following changes we made in the KR server in 14.15, we are rolling out these changes to all Riot regions. Starting in 14.17, ranked restricted players will be able to return to ranked games only after winning three matches in Quickplay or Draft Pick.

Infernal Cinders Adjustment

Back in 14.15 we shipped a change to Infernal Cinders that was missing from the Patch Notes so we’re just coming back to document that. Each Cinder was low enough value that players often ignored the mechanic wholesale, so we're decreasing their spawn rate but increasing the value per Cinder so that players should be more willing to run around to collect them without getting extremely high amounts of Ability Haste late game.
  • Infernal Cinder Spawn Cadence: 2-3 every 14 seconds ⇒ 2-3 every 20 seconds
  • Infernal Cinder Haste per stack: .6 ⇒ 1

ARAM Clash

Our next Clash tournament for ARAM kicks off this weekend!

As a heads up, if you’re playing on any of the following servers we’ve reduced the Clash lock-in window from two to one hour to help players get into their games quicker: PH (Philippines), SG (Singapore, Malaysia, and Indonesia), TW (Taiwan, Hong Kong, and Macao), TH (Thailand), and VN (Vietnam).

  • Registration Begins: August 26 @ 11:00 AM (Local Time)
  • Tournament Dates: August 31 and September 1 (~4-7 PM Local Time, varies by region)

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LoL Patch 14.17 Bugfixes & QoL Changes

Buffered Charged Abilities

Ever found yourself spamming E asBriar in the middle of a chaotic team fight, desperately trying to break free from CC? Well, we've got some great news for you! Now, instead of smashing that E key, you can simply hold it down while you're CC'd, and your spell will cast the moment you're free. This change is a major boost to the experience for champions with charged abilities.

But wait, there's more! The update isn't just for Briar—it applies to a wide range of champion's charged channel abilities:

  • Aurelion Sol Q
  • Briar E
  • Galio W
  • Irelia W
  • K'Sante W
  • Pantheon Q
  • Poppy R
  • Pyke Q
  • Sion Q
  • Varus Q
  • Vi Q
  • Viego W
  • Vladimir E
  • Warwick Q
  • Xerath Q
  • Zac E
  • Viego and Sylas will also benefit from this update when they steal the abilities of these champions.

Miss Fortune VFX Update

With 14.17 our incredible animators decided to give Miss Fortune some love by updating the VFX on a few of her skins. You can see Miss Fortune sporting those new VFX on the following skins:

  • Base
  • Cowgirl
  • Secret Agent
  • Candy Cane
  • Crime city
  • Pool Party
  • Correct Lane Indicators

Laning

For those new to League it can sometimes be a bit confusing which lane you're supposed to be going to (we've all been there at one point). Starting in patch 14.17, if your account is below level 11 you'll now have arrows that appear on your screen directing you to the correct lane, or jungle camp, so you can start your game off on the right foot, flipper, tentacle, claw... you get the point. These arrows will last for 30 seconds or until you leave your fountain, whichever comes first.

League Client

Significant performance improvements when opening the League Client.
Fixed back-end work related to granted summoner-level rewards. Added a special prize for our most dedicated players.

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Bugfixes

Singed W - Mega Adhesive no longer creates a puddle when blocked by projectile destroying effects such asWindwall.
Fixed a bug where Celerity was not properly increasing sources of multiplicative Move Speed
Fixed an issue where if Xayah’s empowered auto attacks struck a dashing champion they would become invisible and stuck to the target hit.
Fixed an issue that caused K’Sante’s Q and Yone’s Q to fire in the wrong direction when Clamp Casting was enabled.
Fixed an issue that caused Xin Zhao's R invulnerability to stop working when used during Mordekaiser's R.
Fixed an issue that caused Aatrox’s E auto attack reset to cancel when you dashed towards an enemy.
Fixed an issue where using Flash during Talon’s Q animation would reset the cooldown of his Q.
Also fixed an issue where Talon’s Q could be casted twice if it was casted at max range.
Fixed an issue that prevented ability cooldowns from being reduced by Legend: Haste and Spear of Shojin.
Fixed an issue that prevented Viego from gaining 2 Dark Spheres when possessing a Syndra with 40 Splinters of Wrath.
Fixed an issue where Wukong could hit an enemy with his Q from Fog of War and not have him or his clone be revealed.
Fixed an issue where Gwen could trigger the Malignance effect an unintended number of times.
Fixed an issue where killing Voidgrubs and the Rift Herald could count for both Large and Epic Monster kills toward Legend: Alacrity, Legend: Bloodline, and Legend Haste.

LoL Patch 14.17 Arena

System Changes

On-hit % max HP physical damage has been removed (previously it was 0.5% and doubled if your partner was dead).

Arena Stat Adjustments

On-hit % max HP physical damage has been removed (previously it was 0.5% and doubled if your partner was dead).

Augments

Augment offerings have been adjusted.

Balance Adjustments

Augment Buffs

  • Dual Wield - Attack and on-hit damage: 50% ⇒ 55%

Augment Nerfs

  • Light Warden - Shield AP Ratio: 40%⇒ 30%
  • Fan the Hammer - Per-DirectionCooldown: 3s ⇒ 5s

Champion Buffs

  • Zilean -Q Damage AP Ratio: 90% ⇒ 100%

Champion Nerfs

  • Ziggs -E Mine AP Ratio: 40% ⇒ 30% / R Cooldown: 30 ⇒ 70/60/50
  • Orianna -W AP Ratio: 70% ⇒ 60% / R Cooldown: 60/50/40 ⇒ 90/80/70
  • MasterYi - E Base True Damage: 20/25/30/35/40 ⇒ 15/20/25/30/35 / W Cooldown: 10 ⇒ 12
  • Veigar - Q AP Ratio: 50/55/60/65/70% ⇒ 45/50/55/60/65% / E Cooldown: 20/18.5/17/15.5/14 ⇒ 23/21.5/20/18.5/17
  • Talon - P Bonus AD Ratio: 300% ⇒ 260% / Q Bonus AD Ratio: 130% ⇒ 115%

Items

  • Pyromancer’s Cloak -Spark Cooldown reduced from 10 ⇒ 5 seconds /Vamp per blaze source increased from 2 ⇒ 2.5% /Blaze Damage per second increased from 75+50 per blaze source ⇒ 100+60 per blaze source
  • Reverberation -Stacks refresh on hit
  • Black Hole Gauntlet -Slow increased from 25 ⇒ 35% /Center radius size increased by 20% /Damage increased from 60 ⇒ 70% Armor and MR
  • Guardian's Dirk -Power Flower Modifier: 25% ⇒ 20% /Lethality: 13 ⇒ 11
  • The Collector - Lethality: 18 ⇒ 12
  • Axiom Arc - Lethality: 22 ⇒ 18

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LoL Patch 14.17 ARAM Changes

Champions

Ashe

  • Attack Speed: 2.5% ⇒ 3%
  • Damage Dealt: 100% ⇒ 105%

Varus

  • Damage Dealt: 95% ⇒ 98%

Jarvan

  • Damage Taken: 95% ⇒ 100%

Udyr

  • Tenacity: 120% ⇒ 100%

Nocturne

  • Damage Taken: 85% ⇒ 90%

Yuumi

  • Healing Done: 110% ⇒ 100%

Karma

  • Damage Dealt: 95% ⇒ 100%
  • Damage Taken: 95% ⇒ 100%

Runes

Electrocute

  • Damage: (10% Bonus)(5%AP) ⇒ (15%BonusAD) (10%AP)

Hail of Blades

  • 110/80% bonus attack speed ⇒ 130%/100% bonus attack speed

Arcane Comet

  • CD: 20-8s ⇒ 15-8s

Guardian

  • CD: 90 - 40s ⇒ 60 - 30s

Bone Plating

  • 55s ⇒ 40s

Unsealed spellbook

  • Start time: 6min ⇒ 3 min
  • Cooldown reduction per swap: 25s ⇒ 20s

First Strike

  • Base gold: 10 ⇒ 15
  • Gold based on damage dealt: 50%/35% ⇒ 60%/42%

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LoL Patch 14.17 New Skins

LoL 14.17 Patch Notes: All Champion and Item Changes (50)

Read about the Battle Queen Skins here

LoL 14.17 Patch Notes: All Champion and Item Changes (51)

Read about Divine God-King Darius & Fallen God-King Garen here

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LoL 14.17 Patch Notes: All Champion and Item Changes (2024)
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